SWG
I had no idea the recent SWG changes were so wide reaching and stupid. If my two year old EVE character got wiped I would be both utterly crushed and totally livid.
Just how did SOE think this a good idea? Devastate your existing player base with changes that are guaranteed not to attract more than a handful of players? Brilliant. They already missed the opportunity to retain countless players who bought it largely on the promise of a Star Wars MMO alone - how could such an idea possibly fail? And now the crafters/social gamers to whom SWG was well suited (despite how such a concept was woefully mismatched to the license) have now left too. Is anyone still playing?


