May 25, 2005

Xbox Architecture Explored

Ars Technica cuts through the crap with a great look at the Xbox 360 and its "procedural synthesis" technology. No mud slinging, just raw details and analysis as per usual from Ars. It’s very technical, but I find if you read it all and sit staring at a wall for a few minutes some of it usually sinks in. Or maybe that’s why I dropped out of my Computing degree.