July 25, 2005

Project Gotham 3 Shots

I’m surprised how people are generally overlooking the most impressive aspect of PGR3 - fully modelled interiors on all the cars. They’re blowing as many polygons on the inside of your car as they are on the outside. For me it’s been a glaring ommision in every racing game to date, it’s great to see the power of a next gen console being put to such good use rather than just making stuff shiner. IGN also has in-game footage (top left) and video developer commentary - watching them has quite literally left my jaw a little slack, excuse me for a moment here…

Ferarri_interior