PS3, 120 FPS
Oh Ken Kutarugi, you so crazy. Now, this is stupid for one obvious reason - console game developers will rarely nudge things past 60 FPS because the polycount payoff is way more noticeable. Regardless of platform, running at 120FPS means you’re sacrificing a lot of detail.
I will say that running games over 100FPS does look nicer though. I ran Quake on my P4 recently at well into the hundreds of frames per second and it’s just sickeningly fluid. It’s not the actual frame rate, more the consistency - even if it drops 50 FPS during a franic fight it’ll still be smooth. I’ll still take the extra eye candy though thanks.